No eSports At The Summer Olympics In Paris, For Now
There are good and bad news for gamers after the International Olympic Committee met for the 7th Olympic Summit in Lausanne. Which one do you want first? Let’s do the bad one. The IOC won’t include eSports competitions in the 2024 Summer Olympics to be held in Paris. But they did recognize they should no longer ignore the growth of popularity of eSports among younger generations.
The decision is not final; meaning the vote might turn at some point, just not right now. The two main issues the IOC has against eSports is the industry is commercially driven. They still believe the sports movement is values-based. They haven’t been able to decide if simulated games fall in the department of a real sport. “It was agreed that competitive gaming entails physical activity which can be compared to that required in more traditional sports,” an official statement from the IOC stated. “This, on the other hand, cannot necessarily be said to apply to leisure electronic gaming.
For this reason, the use of the term sport with regard to esports needs further dialogue and study.” The decision is disappointing to eSports enthusiasts, but the International Olympic Committee and the Global Association of International Sports Federations will invite investors of the eSports industry to create a committee to explore future joint projects. A few weeks ago we discussed the great news mentioning there will be eSports tournaments at the 2019 Southeast Asian (SEA) Games. That remains a huge step in the right direction for everybody.
The eSport Industry is swallowing the world
We saw it with Thunderpick’s creative way to get bettors from around the globe to wager on eSports. We also saw it with Unikrn getting a betting license to operate in about 20 countries across the world. The eSport industry is here and is not going anywhere.The gaming industry publisher Gzbrain Inc. reported that eSports market in Japan would grow beyond ¥10 billion or over $88 million in the next year.
They did a survey that said domestic players are “training” to get into the pros’ level. In Canada, the Calgary eSports League has announced a partnership with Telus Spark to bring eSports tournaments to their science center.“Almost all of the elements are in place for a healthy eSports community in Calgary, they just need to be brought together and given a boost in order to thrive,” Wes Nelson, spokesman for the Calgary eSports League.
In California, Becker College will officially begin its eSports management program next fall. They have a video game design program with 600 students, and around 100 students take part in esports clubs. “Not only will they find jobs, but they’ll help define what the industry is,” said Tim Loew, the general manager of Becker’s varsity eSports program. “If I were a student,” he said, “I’d find that really exciting.” There is money for everybody here; the players, the organizations and, of course, the sportsbooks where online betting is legal.